No Wearable, Just Game Film
To enrich raw game film to show the types of graphics & data seen in our examples, we need to see lines and markers (sidelines, goal lines, end lines, yard lines, etc.).
Let's start with the big field sports like football, soccer and lacrosse. We recommend a high vantage point for most sports. Wide-angle shots taken from an elevated sideline camera or phone will give you footage of the positioning players, as well as the on-the-ball action.
Most football games use 2-3 fixed camera's, wide, tight and end zone. The best angle for adding 3D graphics, trajectory, speed, distance, etc. is the wide angle sideline camera or phone. We might be able to use a tight sideline angle, depending on what part of the field the play begins.
For court sports and hockey rinks, a wide enough angle showing the whole width of the court at least a third of the length is ideal.
Our goal is to simplify performance data for recruiting, making it accessible and actionable. Regular analysis helps track key trends and supports informed decision-making with reliable insights.
How we help:
College coaches rely on video and data to assess talent early, often starting as early as freshman year. Traditional evaluations are subjective, with coaches recalling only 59.2% of critical events (Laird & Walters, 2008). By integrating video with performance data, we enhance objectivity, enabling better discussions and evaluations.
Getting started usually begins with a phone call at a time convenient for you. We love having the athletes participate as much as possible and answer any questions. After the phone call, we will send you a short Getting Started email and will be available to help with any questions.